Flagship · Shared-round climb

Zenith

One climber. Everyone in the round. Altitude is your multiplier — secure it before the fall. A live 3D neon ascent that stacks every engagement lever behind Aviator-class play, on a fresh identity rather than another crash clone.

🔒 Play-money demo of the live engine · shared rounds, decided server-side and provably fair · open in a new tab ↗

How it plays

Simple to grasp. Hard to look away from.

Everyone climbs together

A live shared round: one climber ascends the spire and the whole room watches the same “now.” Altitude is the multiplier — the higher it goes, the bigger the payout, and the greater the shared tension.

🔒

One decision: secure

You have a single call — bank your winnings before the climber falls. Auto-cashout supported. It feels like skill on a chance outcome; that’s the hook.

📈

Built to be clipped

Fast rounds, a clear build, and a dramatic fall — every round is a self-contained moment made to share on streams and short-form.

Fair by construction

The fall is set before the round.

Each round's server seed is committed as a published hash before betting closes, then revealed after — anyone can recompute the climb and confirm nothing moved. Outcomes, balances and timing live on the server; the client only renders. RTP is operator-configurable; the demo runs at 97%.

How verification works →
At a glance

Integration specs.

Game typeCrash-family · shared multiplayer rounds · vertical climb
RTPOperator-configurable (demo runs 97%)
VolatilityVery high — long right tail (the big-climb moment)
RoundBetting window → shared climb → single cash-out · fast cadence · auto-cashout
FairnessCommit-reveal · seed chain + player entropy + block-hash entropy
IntegrationOne API + seamless wallet — shared with the whole catalogue
ClientDrop-in iframe or full SDK · 3D · web & mobile
Questions

Straight answers.

What makes Zenith different from the 300+ crash clones?
Same proven, addictive core — a shared rising multiplier and one cash-out decision — but a genuinely fresh identity: a 3D neon vertical climb, not a plane on a curve. It escapes crash’s visual saturation while keeping its stickiness.
Is it really multiplayer?
Yes — a true shared round. Everyone in the round watches the same climber and the same fall, with a live feed and round history. It runs on our server-authoritative shared-round engine.
Is the demo real?
Yes — the live engine in play-money mode. Balances reset and no real funds are involved, but outcomes, timing and the fall are exactly what runs in production.
Is it certified?
We are a new studio and we will not claim certifications we do not hold. Independent lab reports and licenses will be posted the moment they are issued. The fairness scheme is player-verifiable today.

Bring Zenith to your platform.

Tell us about your platform and we'll get you sandbox keys and a guided demo within 24 hours.

Get a Demo
🚀 Get a Demo