Zenith
One climber. Everyone in the round. Altitude is your multiplier — secure it before the fall. A live 3D neon ascent that stacks every engagement lever behind Aviator-class play, on a fresh identity rather than another crash clone.
🔒 Play-money demo of the live engine · shared rounds, decided server-side and provably fair · open in a new tab ↗
Simple to grasp. Hard to look away from.
Everyone climbs together
A live shared round: one climber ascends the spire and the whole room watches the same “now.” Altitude is the multiplier — the higher it goes, the bigger the payout, and the greater the shared tension.
One decision: secure
You have a single call — bank your winnings before the climber falls. Auto-cashout supported. It feels like skill on a chance outcome; that’s the hook.
Built to be clipped
Fast rounds, a clear build, and a dramatic fall — every round is a self-contained moment made to share on streams and short-form.
The fall is set before the round.
Each round's server seed is committed as a published hash before betting closes, then revealed after — anyone can recompute the climb and confirm nothing moved. Outcomes, balances and timing live on the server; the client only renders. RTP is operator-configurable; the demo runs at 97%.
Integration specs.
| Game type | Crash-family · shared multiplayer rounds · vertical climb |
| RTP | Operator-configurable (demo runs 97%) |
| Volatility | Very high — long right tail (the big-climb moment) |
| Round | Betting window → shared climb → single cash-out · fast cadence · auto-cashout |
| Fairness | Commit-reveal · seed chain + player entropy + block-hash entropy |
| Integration | One API + seamless wallet — shared with the whole catalogue |
| Client | Drop-in iframe or full SDK · 3D · web & mobile |
Straight answers.
What makes Zenith different from the 300+ crash clones?
Is it really multiplayer?
Is the demo real?
Is it certified?
Bring Zenith to your platform.
Tell us about your platform and we'll get you sandbox keys and a guided demo within 24 hours.